[−][src]Struct game::edit::select::RoadSelector
Fields
roads: BTreeSet<RoadID>
preview: Option<Drawable>
mode: Mode
dragging: bool
Implementations
impl RoadSelector
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pub fn new(
ctx: &mut EventCtx,
app: &mut App,
roads: BTreeSet<RoadID>
) -> RoadSelector
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ctx: &mut EventCtx,
app: &mut App,
roads: BTreeSet<RoadID>
) -> RoadSelector
pub fn make_controls(&self, ctx: &mut EventCtx) -> Widget
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fn roads_changed(&mut self, ctx: &mut EventCtx, app: &App)
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pub fn event(
&mut self,
ctx: &mut EventCtx,
app: &mut App,
clicked: Option<&str>
) -> bool
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&mut self,
ctx: &mut EventCtx,
app: &mut App,
clicked: Option<&str>
) -> bool
pub fn draw(&self, g: &mut GfxCtx, app: &App, show_preview: bool)
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Auto Trait Implementations
impl !RefUnwindSafe for RoadSelector
impl !Send for RoadSelector
impl !Sync for RoadSelector
impl Unpin for RoadSelector
impl UnwindSafe for RoadSelector
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,