Struct sim::BorderSpawnOverTime[][src]

pub struct BorderSpawnOverTime {
    pub num_peds: usize,
    pub num_cars: usize,
    pub num_bikes: usize,
    pub percent_use_transit: f64,
    pub start_time: Time,
    pub stop_time: Time,
    pub start_from_border: IntersectionID,
    pub goal: Option<TripEndpoint>,
}

Fields

num_peds: usizenum_cars: usizenum_bikes: usizepercent_use_transit: f64start_time: Timestop_time: Timestart_from_border: IntersectionIDgoal: Option<TripEndpoint>

Implementations

impl BorderSpawnOverTime[src]

fn spawn(
    &self,
    rng: &mut XorShiftRng,
    scenario: &mut Scenario,
    mode: TripMode,
    map: &Map
)
[src]

Trait Implementations

impl Clone for BorderSpawnOverTime[src]

impl Debug for BorderSpawnOverTime[src]

impl<'de> Deserialize<'de> for BorderSpawnOverTime[src]

impl Serialize for BorderSpawnOverTime[src]

Auto Trait Implementations

impl RefUnwindSafe for BorderSpawnOverTime

impl Send for BorderSpawnOverTime

impl Sync for BorderSpawnOverTime

impl Unpin for BorderSpawnOverTime

impl UnwindSafe for BorderSpawnOverTime

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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