Struct map_gui::render::pedestrian::DrawPedestrian
source · [−]pub struct DrawPedestrian {
pub id: PedestrianID,
body_circle: Circle,
zorder: isize,
draw_default: Drawable,
}
Fields
id: PedestrianID
body_circle: Circle
zorder: isize
draw_default: Drawable
Implementations
sourceimpl DrawPedestrian
impl DrawPedestrian
pub fn new(
input: DrawPedestrianInput,
step_count: usize,
map: &Map,
sim: &Sim,
prerender: &Prerender,
cs: &ColorScheme
) -> DrawPedestrian
pub fn geometry(
batch: &mut GeomBatch,
sim: &Sim,
cs: &ColorScheme,
input: &DrawPedestrianInput,
step_count: usize
)
Trait Implementations
sourceimpl Renderable for DrawPedestrian
impl Renderable for DrawPedestrian
fn get_id(&self) -> ID
fn draw(&self, g: &mut GfxCtx<'_>, _: &dyn AppLike, _: &DrawOptions)
fn get_outline(&self, _: &Map) -> Polygon
fn contains_pt(&self, pt: Pt2D, _: &Map) -> bool
fn get_zorder(&self) -> isize
Auto Trait Implementations
impl RefUnwindSafe for DrawPedestrian
impl !Send for DrawPedestrian
impl !Sync for DrawPedestrian
impl Unpin for DrawPedestrian
impl UnwindSafe for DrawPedestrian
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert Box<dyn Trait>
(where Trait: Downcast
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then be further downcast
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
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sourcefn in_current_span(self) -> Instrumented<Self>
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type Output = T
type Output = T
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