[−][src]Struct sim::SimOptions
Options controlling the traffic simulation.
Fields
run_name: String
Used to distinguish savestates for running the same scenario.
use_freeform_policy_everywhere: bool
Ignore all stop signs and traffic signals, instead using a "freeform" policy to control access to intersections. If a requested turn doesn't conflict with an already accepted one, immediately accept it. FIFO ordering, no balancing between different movements.
dont_block_the_box: bool
Prevent a vehicle from starting a turn if their target lane is already full, since this may mean they'll get stuck blocking the intersection.
recalc_lanechanging: bool
As a vehicle follows a route, opportunistically make small changes to use a different lane, based on some score of "least-loaded" lane.
break_turn_conflict_cycles: bool
If a cycle of vehicles depending on each other to turn is detected, temporarily allow "blocking the box" to try to break gridlock.
handle_uber_turns: bool
Enable experimental handling for "uber-turns", sequences of turns through complex intersections with short roads. "Locks" the entire movement before starting, and ignores red lights after starting.
enable_pandemic_model: Option<XorShiftRng>
Enable an experimental SEIR pandemic model.
alerts: AlertHandler
When a warning is encountered during simulation, specifies how to respond.
infinite_parking: bool
Ignore parking data in the map and instead treat every building as if it has unlimited capacity for vehicles.
disable_turn_conflicts: bool
Allow all agents to immediately proceed into an intersection, even if they'd hit another agent. Obviously this destroys realism of the simulation, but can be used to debug gridlock. Also implies freeform_policy, so vehicles ignore traffic signals.
cancel_drivers_delay_threshold: Option<Duration>
If present, cancel any driving trips who will pass through a road currently experiencing delays beyond this threshold.
skip_analytics: bool
Don't collect any analytics. Only useful for benchmarking and debugging gridlock more quickly.
Implementations
impl SimOptions
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pub fn from_args(args: &mut CmdArgs, rng_seed: u8) -> SimOptions
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impl SimOptions
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pub fn new(run_name: &str) -> SimOptions
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Trait Implementations
impl Clone for SimOptions
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fn clone(&self) -> SimOptions
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fn clone_from(&mut self, source: &Self)
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impl Default for SimOptions
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fn default() -> SimOptions
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Auto Trait Implementations
impl RefUnwindSafe for SimOptions
impl Send for SimOptions
impl Sync for SimOptions
impl Unpin for SimOptions
impl UnwindSafe for SimOptions
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,