pub struct Movement {
    pub id: MovementID,
    pub turn_type: TurnType,
    pub members: Vec<TurnID>,
    pub geom: PolyLine,
    pub angle: Angle,
}
Expand description

A Movement groups all turns from one road to another, letting traffic signals and pathfinding operate at a higher level of abstraction.

Fields

id: MovementIDturn_type: TurnTypemembers: Vec<TurnID>geom: PolyLine

The “overall” path of movement, aka, an “average” of the turn geometry

angle: Angle

Implementations

Polyline points FROM intersection

Trait Implementations

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