Enum game::sandbox::speed::SpeedSetting[][src]

pub enum SpeedSetting {
    Realtime,
    Fast,
    Faster,
    Fastest,
}

Variants

Realtime

1 sim second per real second

Fast

5 sim seconds per real second

Faster

30 sim seconds per real second

Fastest

1 sim hour per real second

Trait Implementations

impl Clone for SpeedSetting[src]

impl Copy for SpeedSetting[src]

impl PartialEq<SpeedSetting> for SpeedSetting[src]

impl PartialOrd<SpeedSetting> for SpeedSetting[src]

impl StructuralPartialEq for SpeedSetting[src]

Auto Trait Implementations

impl RefUnwindSafe for SpeedSetting

impl Send for SpeedSetting

impl Sync for SpeedSetting

impl Unpin for SpeedSetting

impl UnwindSafe for SpeedSetting

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,