Struct map_model::Map[][src]

pub struct Map {
Show fields roads: Vec<Road>, lanes: BTreeMap<LaneID, Lane>, lane_id_counter: usize, intersections: Vec<Intersection>, buildings: Vec<Building>, bus_stops: BTreeMap<BusStopID, BusStop>, bus_routes: Vec<BusRoute>, areas: Vec<Area>, parking_lots: Vec<ParkingLot>, boundary_polygon: Polygon, stop_signs: BTreeMap<IntersectionID, ControlStopSign>, traffic_signals: BTreeMap<IntersectionID, ControlTrafficSignal>, gps_bounds: GPSBounds, bounds: Bounds, config: MapConfig, pathfinder: Pathfinder, pathfinder_dirty: bool, routing_params: RoutingParams, zones: Vec<Zone>, name: MapName, edits: MapEdits, road_to_buildings: MultiMap<RoadID, BuildingID>,
}

Fields

roads: Vec<Road>lanes: BTreeMap<LaneID, Lane>lane_id_counter: usizeintersections: Vec<Intersection>buildings: Vec<Building>bus_stops: BTreeMap<BusStopID, BusStop>bus_routes: Vec<BusRoute>areas: Vec<Area>parking_lots: Vec<ParkingLot>boundary_polygon: Polygonstop_signs: BTreeMap<IntersectionID, ControlStopSign>traffic_signals: BTreeMap<IntersectionID, ControlTrafficSignal>gps_bounds: GPSBoundsbounds: Boundsconfig: MapConfigpathfinder: Pathfinderpathfinder_dirty: boolrouting_params: RoutingParamszones: Vec<Zone>name: MapNameedits: MapEditsroad_to_buildings: MultiMap<RoadID, BuildingID>

Implementations

Panics on borders

Returns (changed_roads, deleted_lanes, deleted_turns, added_turns, changed_intersections)

This can expensive, so don’t constantly do it while editing in the UI. But this must happen before the simulation resumes.

Since the player is in the middle of editing, the signal may not be valid. Don’t go through the entire apply_edits flow.

Use for creating a map directly from some external format, not from a RawMap.

Load a map from a local serialized Map or RawMap. Note this won’t work on web. This should only be used by non-UI tools.

After deserializing a map directly, call this after.

Just for temporary std::mem::replace tricks.

The turns may belong to two different intersections!

Find all movements from one road to another that’re usable by someone.

This and all_outgoing_borders are expensive to constantly repeat

Cars trying to park near this building should head for the driving lane returned here, then start their search. Some parking lanes are connected to driving lanes that’re “parking blackholes” – if there are no free spots on that lane, then the roads force cars to a border.

Return the cost of a single path, and also a mapping from every directed road to the cost of getting there from the same start. This can be used to understand why an alternative route wasn’t chosen.

Simple search along undirected roads

Returns the routing params baked into the map.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Performs the conversion.

Should always be Self

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.