Enum sim::make::spawner::TripSpec[][src]

pub(crate) enum TripSpec {
    VehicleAppearing {
        start_pos: Position,
        goal: DrivingGoal,
        use_vehicle: CarID,
        retry_if_no_room: bool,
    },
    SpawningFailure {
        use_vehicle: Option<CarID>,
        error: String,
    },
    UsingParkedCar {
        car: CarID,
        start_bldg: BuildingID,
        goal: DrivingGoal,
    },
    JustWalking {
        start: SidewalkSpot,
        goal: SidewalkSpot,
    },
    UsingBike {
        bike: CarID,
        start: BuildingID,
        goal: DrivingGoal,
    },
    UsingTransit {
        start: SidewalkSpot,
        goal: SidewalkSpot,
        route: BusRouteID,
        stop1: BusStopID,
        maybe_stop2: Option<BusStopID>,
    },
}

Variants

VehicleAppearing

Can be used to spawn from a border or anywhere for interactive debugging.

Show fields

Fields of VehicleAppearing

start_pos: Positiongoal: DrivingGoaluse_vehicle: CarID

This must be a currently off-map vehicle owned by the person.

retry_if_no_room: bool
SpawningFailure

Something went wrong spawning the trip.

Show fields

Fields of SpawningFailure

use_vehicle: Option<CarID>error: String
UsingParkedCar
Show fields

Fields of UsingParkedCar

car: CarID

This must be a currently parked vehicle owned by the person.

start_bldg: BuildingIDgoal: DrivingGoal
JustWalking
Show fields

Fields of JustWalking

start: SidewalkSpotgoal: SidewalkSpot
UsingBike
Show fields

Fields of UsingBike

bike: CarIDstart: BuildingIDgoal: DrivingGoal
UsingTransit
Show fields

Fields of UsingTransit

start: SidewalkSpotgoal: SidewalkSpotroute: BusRouteIDstop1: BusStopIDmaybe_stop2: Option<BusStopID>

Implementations

Turn an origin/destination pair and mode into a specific plan for instantiating a trip. Decisions like how to use public transit happen here.

Trait Implementations

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