Struct game::app::PerObjectActions [−][src]
Fields
click_action: Option<String>
Implementations
impl PerObjectActions
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impl PerObjectActions
[src]pub fn new() -> PerObjectActions
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pub fn reset(&mut self)
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pub fn left_click<S: Into<String>>(
&mut self,
ctx: &mut EventCtx<'_>,
label: S
) -> bool
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&mut self,
ctx: &mut EventCtx<'_>,
label: S
) -> bool
Auto Trait Implementations
impl RefUnwindSafe for PerObjectActions
impl Send for PerObjectActions
impl Sync for PerObjectActions
impl Unpin for PerObjectActions
impl UnwindSafe for PerObjectActions
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,