Enum game::devtools::story::Mode [−][src]
enum Mode { View, PlacingMarker, Dragging(Pt2D, usize), Editing(usize, Panel), Freehand(Option<Lasso>), }
Variants
Editing(usize, Panel)
Auto Trait Implementations
impl !RefUnwindSafe for Mode
impl !Send for Mode
impl !Sync for Mode
impl Unpin for Mode
impl !UnwindSafe for Mode
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,