Struct map_gui::render::agents::UnzoomedAgents [−][src]
Fields
cars: bool
bikes: bool
buses_and_trains: bool
peds: bool
Implementations
impl UnzoomedAgents
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impl UnzoomedAgents
[src]pub fn new() -> UnzoomedAgents
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pub fn cars(&self) -> bool
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pub fn bikes(&self) -> bool
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pub fn buses_and_trains(&self) -> bool
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pub fn peds(&self) -> bool
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fn color(
&self,
agent: &UnzoomedAgent,
color_scheme: &ColorScheme
) -> Option<Color>
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&self,
agent: &UnzoomedAgent,
color_scheme: &ColorScheme
) -> Option<Color>
pub fn update(&mut self, panel: &Panel)
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Trait Implementations
impl Clone for UnzoomedAgents
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impl Clone for UnzoomedAgents
[src]fn clone(&self) -> UnzoomedAgents
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pub fn clone_from(&mut self, source: &Self)
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impl PartialEq<UnzoomedAgents> for UnzoomedAgents
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impl PartialEq<UnzoomedAgents> for UnzoomedAgents
[src]fn eq(&self, other: &UnzoomedAgents) -> bool
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fn ne(&self, other: &UnzoomedAgents) -> bool
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impl StructuralPartialEq for UnzoomedAgents
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Auto Trait Implementations
impl RefUnwindSafe for UnzoomedAgents
impl Send for UnzoomedAgents
impl Sync for UnzoomedAgents
impl Unpin for UnzoomedAgents
impl UnwindSafe for UnzoomedAgents
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,