Struct map_gui::render::agents::UnzoomedAgents[][src]

pub struct UnzoomedAgents {
    cars: bool,
    bikes: bool,
    buses_and_trains: bool,
    peds: bool,
}

Fields

cars: boolbikes: boolbuses_and_trains: boolpeds: bool

Implementations

impl UnzoomedAgents[src]

pub fn new() -> UnzoomedAgents[src]

pub fn cars(&self) -> bool[src]

pub fn bikes(&self) -> bool[src]

pub fn buses_and_trains(&self) -> bool[src]

pub fn peds(&self) -> bool[src]

fn color(
    &self,
    agent: &UnzoomedAgent,
    color_scheme: &ColorScheme
) -> Option<Color>
[src]

pub fn update(&mut self, panel: &Panel)[src]

Trait Implementations

impl Clone for UnzoomedAgents[src]

impl PartialEq<UnzoomedAgents> for UnzoomedAgents[src]

impl StructuralPartialEq for UnzoomedAgents[src]

Auto Trait Implementations

impl RefUnwindSafe for UnzoomedAgents

impl Send for UnzoomedAgents

impl Sync for UnzoomedAgents

impl Unpin for UnzoomedAgents

impl UnwindSafe for UnzoomedAgents

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,