[−][src]Struct game::edit::lanes::LaneEditor
Fields
l: LaneID
mode: GameplayMode
Implementations
impl LaneEditor
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pub fn new(
ctx: &mut EventCtx<'_>,
app: &App,
l: LaneID,
mode: GameplayMode
) -> Box<dyn State<App>>
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ctx: &mut EventCtx<'_>,
app: &App,
l: LaneID,
mode: GameplayMode
) -> Box<dyn State<App>>
Trait Implementations
impl SimpleState<App> for LaneEditor
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fn on_click(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
x: &str,
_: &Panel
) -> Transition<App>
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&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
x: &str,
_: &Panel
) -> Transition<App>
fn panel_changed(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
panel: &Panel
) -> Option<Transition<App>>
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&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
panel: &Panel
) -> Option<Transition<App>>
fn on_mouseover(&mut self, ctx: &mut EventCtx<'_>, app: &mut App)
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fn other_event(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App
) -> Transition<App>
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&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App
) -> Transition<App>
fn draw(&self, g: &mut GfxCtx<'_>, app: &App)
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fn draw_baselayer(&self) -> DrawBaselayer
Auto Trait Implementations
impl RefUnwindSafe for LaneEditor
impl Send for LaneEditor
impl Sync for LaneEditor
impl Unpin for LaneEditor
impl UnwindSafe for LaneEditor
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,