[][src]Struct experiment::game::EnergylessArrow

struct EnergylessArrow {
    draw: Drawable,
    started: Time,
    last_update: Time,
}

Fields

draw: Drawablestarted: Timelast_update: Time

Implementations

impl EnergylessArrow[src]

fn new(ctx: &EventCtx<'_>, started: Time) -> EnergylessArrow[src]

fn update(
    &mut self,
    ctx: &mut EventCtx<'_>,
    app: &SimpleApp<Session>,
    time: Time,
    sleigh: Pt2D,
    all_stores: Vec<BuildingID>
)
[src]

Auto Trait Implementations

impl !RefUnwindSafe for EnergylessArrow

impl !Send for EnergylessArrow

impl !Sync for EnergylessArrow

impl Unpin for EnergylessArrow

impl UnwindSafe for EnergylessArrow

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,