Struct game::common::select::RoadSelector [−][src]
pub struct RoadSelector { pub roads: BTreeSet<RoadID>, pub intersections: BTreeSet<IntersectionID>, pub preview: Option<Drawable>, mode: Mode, dragging: bool, }
Expand description
A tool for selecting multiple roads.
Fields
roads: BTreeSet<RoadID>
intersections: BTreeSet<IntersectionID>
Intersections can’t be selected directly. If all roads connected to an intersection are selected, then the intersection will be too.
preview: Option<Drawable>
mode: Mode
dragging: bool
Implementations
True unless the user is just panning around
Auto Trait Implementations
impl !RefUnwindSafe for RoadSelector
impl !Send for RoadSelector
impl !Sync for RoadSelector
impl Unpin for RoadSelector
impl UnwindSafe for RoadSelector
Blanket Implementations
Mutably borrows from an owned value. Read more
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