[][src]Enum collisions::Severity

pub enum Severity {
    Slight,
    Serious,
    Fatal,
}

A simple ranking for how severe the collision was. Different agencies use different classification systems, each of which likely has their own nuance and bias. This is deliberately simplified.

Variants

Slight
Serious
Fatal

Trait Implementations

impl Clone for Severity[src]

impl Copy for Severity[src]

impl Debug for Severity[src]

impl<'de> Deserialize<'de> for Severity[src]

impl Eq for Severity[src]

impl PartialEq<Severity> for Severity[src]

impl Serialize for Severity[src]

impl StructuralEq for Severity[src]

impl StructuralPartialEq for Severity[src]

Auto Trait Implementations

impl RefUnwindSafe for Severity

impl Send for Severity

impl Sync for Severity

impl Unpin for Severity

impl UnwindSafe for Severity

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.