Struct game::devtools::collisions::MapspaceTooltips [−][src]
struct MapspaceTooltips { tooltips: Vec<(Polygon, Text)>, hover: Box<dyn Fn(&Polygon) -> GeomBatch>, selected: Option<usize>, }
Fields
tooltips: Vec<(Polygon, Text)>
hover: Box<dyn Fn(&Polygon) -> GeomBatch>
selected: Option<usize>
Implementations
impl MapspaceTooltips
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impl MapspaceTooltips
[src]Auto Trait Implementations
impl !RefUnwindSafe for MapspaceTooltips
impl !Send for MapspaceTooltips
impl !Sync for MapspaceTooltips
impl Unpin for MapspaceTooltips
impl !UnwindSafe for MapspaceTooltips
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
[src]
impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,