Struct game::devtools::story::StoryMap [−][src]
Fields
name: String
markers: Vec<Marker>
Implementations
impl StoryMap
[src]
impl StoryMap
[src]Auto Trait Implementations
impl !RefUnwindSafe for StoryMap
impl !Send for StoryMap
impl !Sync for StoryMap
impl Unpin for StoryMap
impl UnwindSafe for StoryMap
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
[src]
impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,