Struct game::sandbox::dashboards::trip_problems::MatrixOptions [−][src]
struct MatrixOptions<X, Y> { total_width: f64, total_height: f64, fmt_y_axis: Box<dyn Fn(Y, Y) -> Text>, color_scale_for_bucket: Box<dyn Fn(&App, X, Y) -> &ColorScale>, tooltip_for_bucket: Box<dyn Fn((Option<X>, Option<X>), (Y, Y), usize) -> Text>, }
Fields
total_width: f64
total_height: f64
fmt_y_axis: Box<dyn Fn(Y, Y) -> Text>
color_scale_for_bucket: Box<dyn Fn(&App, X, Y) -> &ColorScale>
tooltip_for_bucket: Box<dyn Fn((Option<X>, Option<X>), (Y, Y), usize) -> Text>
Auto Trait Implementations
impl<X, Y> !RefUnwindSafe for MatrixOptions<X, Y>
impl<X, Y> !Send for MatrixOptions<X, Y>
impl<X, Y> !Sync for MatrixOptions<X, Y>
impl<X, Y> Unpin for MatrixOptions<X, Y>
impl<X, Y> !UnwindSafe for MatrixOptions<X, Y>
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,