Struct map_model::objects::lane::Lane[][src]

pub struct Lane {
    pub id: LaneID,
    pub parent: RoadID,
    pub lane_type: LaneType,
    pub lane_center_pts: PolyLine,
    pub width: Distance,
    pub dir: Direction,
    pub src_i: IntersectionID,
    pub dst_i: IntersectionID,
    pub bus_stops: BTreeSet<BusStopID>,
    pub driving_blackhole: bool,
    pub biking_blackhole: bool,
}
Expand description

A road segment is broken down into individual lanes, which have a LaneType.

Fields

id: LaneIDparent: RoadIDlane_type: LaneTypelane_center_pts: PolyLinewidth: Distancedir: Directionsrc_i: IntersectionIDdst_i: IntersectionIDbus_stops: BTreeSet<BusStopID>

Meaningless order

driving_blackhole: bool

{Cars, bikes} trying to start or end here might not be able to reach most lanes in the graph, because this is near a border.

biking_blackhole: bool

Implementations

pt2 will be endpoint

Returns the set of allowed turn types, based on individual turn lane restrictions. None means all turn types are allowed.

This will return None for bus lanes, unless force_bus is true. OSM turn restrictions on bus lanes usually apply to regular vehicles, not the buses. When generating the turns for buses, we probably don’t want to use the restrictions.

Starting from this lane, follow the lane’s left edge to the intersection, continuing to “walk around the block” until we reach the starting point. This only makes sense for the outermost lanes on a road. Returns the polygon and all visited lanes.

TODO This process currently fails for some starting positions; orienting is weird.

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