Enum game::devtools::story::Mode[][src]

enum Mode {
    View,
    PlacingMarker,
    Dragging(Pt2Dusize),
    Editing(usize, Panel),
    Freehand(Option<Lasso>),
}

Variants

View
PlacingMarker
Dragging(Pt2Dusize)
Editing(usize, Panel)
Freehand(Option<Lasso>)

Auto Trait Implementations

impl !RefUnwindSafe for Mode

impl !Send for Mode

impl !Sync for Mode

impl Unpin for Mode

impl !UnwindSafe for Mode

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,