pub struct Minimap<A: AppLike, T: MinimapControls<A>> {
controls: T,
time: Time,
app_type: PhantomData<A>,
dragging: bool,
panel: Panel,
zoomed: bool,
layer: bool,
zoom_lvl: usize,
base_zoom: f64,
zoom: f64,
offset_x: f64,
offset_y: f64,
}
Fields§
§controls: T
§time: Time
§app_type: PhantomData<A>
§dragging: bool
§panel: Panel
§zoomed: bool
§layer: bool
§zoom_lvl: usize
§base_zoom: f64
§zoom: f64
§offset_x: f64
§offset_y: f64
Implementations§
source§impl<A: AppLike + 'static, T: MinimapControls<A>> Minimap<A, T>
impl<A: AppLike + 'static, T: MinimapControls<A>> Minimap<A, T>
pub fn new(ctx: &mut EventCtx<'_>, app: &A, controls: T) -> Minimap<A, T>
pub fn recreate_panel(&mut self, ctx: &mut EventCtx<'_>, app: &A)
fn map_to_minimap_pct(&self, pt: Pt2D) -> (f64, f64)
pub fn set_zoom(&mut self, ctx: &mut EventCtx<'_>, app: &A, zoom_lvl: usize)
fn recenter(&mut self, ctx: &EventCtx<'_>, app: &A)
pub fn event( &mut self, ctx: &mut EventCtx<'_>, app: &mut A ) -> Option<Transition<A>>
pub fn draw(&self, g: &mut GfxCtx<'_>, app: &A)
pub fn draw_with_extra_layers( &self, g: &mut GfxCtx<'_>, app: &A, extra: Vec<&Drawable> )
pub fn get_panel(&self) -> &Panel
pub fn mut_panel(&mut self) -> &mut Panel
Auto Trait Implementations§
impl<A, T> Freeze for Minimap<A, T>where
T: Freeze,
impl<A, T> !RefUnwindSafe for Minimap<A, T>
impl<A, T> !Send for Minimap<A, T>
impl<A, T> !Sync for Minimap<A, T>
impl<A, T> Unpin for Minimap<A, T>
impl<A, T> !UnwindSafe for Minimap<A, T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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