Struct widgetry::mapspace::world::Object [−][src]
struct Object<ID: ObjectID> { _id: ID, _quadtree_id: ItemId, hitbox: Polygon, zorder: usize, draw_normal: ToggleZoomed, draw_hover: Option<ToggleZoomed>, tooltip: Option<Text>, clickable: bool, draggable: bool, keybindings: Vec<(MultiKey, &'static str)>, }
Fields
_id: ID
_quadtree_id: ItemId
hitbox: Polygon
zorder: usize
draw_normal: ToggleZoomed
draw_hover: Option<ToggleZoomed>
tooltip: Option<Text>
clickable: bool
draggable: bool
keybindings: Vec<(MultiKey, &'static str)>
Auto Trait Implementations
impl<ID> !RefUnwindSafe for Object<ID>
impl<ID> UnwindSafe for Object<ID> where
ID: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
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T: Any,
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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(where Trait: Downcast
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. Rc<Any>
can then be
further downcast
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where ConcreteType
implements Trait
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) to &Any
. This is needed since Rust cannot
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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. This is needed since Rust cannot
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type Output = T
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