Struct fifteen_min::isochrone::BorderIsochrone
source · [−]pub struct BorderIsochrone {
pub start: Vec<IntersectionID>,
pub options: Options,
pub draw: ToggleZoomed,
pub thresholds: Vec<f64>,
pub colors: Vec<Color>,
pub time_to_reach_building: HashMap<BuildingID, Duration>,
}
Expand description
Represents the area reachable from all intersections on the map border
Fields
start: Vec<IntersectionID>
The center of the isochrone (can be multiple points)
options: Options
The options used to generate this isochrone
draw: ToggleZoomed
Colored polygon contours, uploaded to the GPU and ready for drawing
thresholds: Vec<f64>
Thresholds used to draw the isochrone
colors: Vec<Color>
Colors used to draw the isochrone
time_to_reach_building: HashMap<BuildingID, Duration>
How far away is each building from the start?
Implementations
sourceimpl BorderIsochrone
impl BorderIsochrone
pub fn new(
ctx: &mut EventCtx<'_>,
app: &SimpleApp<()>,
start: Vec<IntersectionID>,
options: Options
) -> BorderIsochrone
Auto Trait Implementations
impl RefUnwindSafe for BorderIsochrone
impl !Send for BorderIsochrone
impl !Sync for BorderIsochrone
impl Unpin for BorderIsochrone
impl UnwindSafe for BorderIsochrone
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self