[][src]Struct game::sandbox::SandboxControls

pub struct SandboxControls {
    pub common: Option<CommonState>,
    route_preview: Option<RoutePreview>,
    tool_panel: Option<Panel>,
    time_panel: Option<TimePanel>,
    speed: Option<SpeedControls>,
    pub agent_meter: Option<AgentMeter>,
    minimap: Option<Minimap>,
}

Fields

common: Option<CommonState>route_preview: Option<RoutePreview>tool_panel: Option<Panel>time_panel: Option<TimePanel>speed: Option<SpeedControls>agent_meter: Option<AgentMeter>minimap: Option<Minimap>

Auto Trait Implementations

impl !RefUnwindSafe for SandboxControls

impl !Send for SandboxControls

impl !Sync for SandboxControls

impl Unpin for SandboxControls

impl !UnwindSafe for SandboxControls

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
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impl<T> From<T> for T[src]

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type Error = Infallible

The type returned in the event of a conversion error.

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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