Struct game::sandbox::SandboxMode[][src]

pub struct SandboxMode {
    gameplay: Box<dyn GameplayState>,
    pub gameplay_mode: GameplayMode,
    pub controls: SandboxControls,
    recalc_unzoomed_agent: Option<Time>,
    last_cs: ColorSchemeChoice,
}

Fields

gameplay: Box<dyn GameplayState>gameplay_mode: GameplayModecontrols: SandboxControlsrecalc_unzoomed_agent: Option<Time>last_cs: ColorSchemeChoice

Implementations

If you don’t need to chain any transitions after the SandboxMode that rely on its resources being loaded, use this. Otherwise, see async_new.

This does not immediately initialize anything (like loading the correct map, instantiating the scenario, etc). That means if you’re chaining this call with other transitions, you probably need to defer running them using finalize.

Assumes that the map and simulation have already been set up, and starts by loading prebaked data.

Trait Implementations

Respond to a UI event, such as input or time passing.

Draw

Before this state is popped or replaced, call this.

Specifies what to draw before draw()

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Performs the conversion.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Performs the conversion.

Should always be Self

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.