Struct widgetry::widgets::button::ButtonStateStyle [−][src]
struct ButtonStateStyle<'a, 'c> { image: Option<Image<'a, 'c>>, label: Option<Label>, outline: Option<OutlineStyle>, bg_color: Option<Color>, custom_batch: Option<GeomBatch>, }
Fields
image: Option<Image<'a, 'c>>
label: Option<Label>
outline: Option<OutlineStyle>
bg_color: Option<Color>
custom_batch: Option<GeomBatch>
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl<'a, 'c> RefUnwindSafe for ButtonStateStyle<'a, 'c>
impl<'a, 'c> Send for ButtonStateStyle<'a, 'c>
impl<'a, 'c> Sync for ButtonStateStyle<'a, 'c>
impl<'a, 'c> Unpin for ButtonStateStyle<'a, 'c> where
'a: 'c,
impl<'a, 'c> UnwindSafe for ButtonStateStyle<'a, 'c>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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(where Trait: Downcast
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. Box<dyn Any>
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then be further downcast
into Box<ConcreteType>
where ConcreteType
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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type Output = T
type Output = T
Should always be Self