Struct sim::DistanceInterval[][src]

pub(crate) struct DistanceInterval {
    pub start: Distance,
    pub end: Distance,
}

Fields

start: Distanceend: Distance

Implementations

impl DistanceInterval[src]

pub fn new_driving(start: Distance, end: Distance) -> DistanceInterval[src]

pub fn new_walking(start: Distance, end: Distance) -> DistanceInterval[src]

pub fn lerp(&self, x: f64) -> Distance[src]

pub fn length(&self) -> Distance[src]

Trait Implementations

impl Clone for DistanceInterval[src]

impl Copy for DistanceInterval[src]

impl Debug for DistanceInterval[src]

impl<'de> Deserialize<'de> for DistanceInterval[src]

impl PartialEq<DistanceInterval> for DistanceInterval[src]

impl Serialize for DistanceInterval[src]

impl StructuralPartialEq for DistanceInterval[src]

Auto Trait Implementations

impl RefUnwindSafe for DistanceInterval

impl Send for DistanceInterval

impl Sync for DistanceInterval

impl Unpin for DistanceInterval

impl UnwindSafe for DistanceInterval

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,