[−][src]Struct game::render::map::AgentCache
Fields
time: Option<Time>
agents_per_on: HashMap<Traversable, Vec<Box<dyn Renderable>>>
unzoomed: Option<(Time, UnzoomedAgents, QuadTree<AgentID>, Drawable)>
Implementations
impl AgentCache
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pub fn get(&self, on: Traversable) -> Vec<&dyn Renderable>
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pub fn populate_if_needed(
&mut self,
on: Traversable,
map: &Map,
sim: &Sim,
cs: &ColorScheme,
prerender: &Prerender
)
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&mut self,
on: Traversable,
map: &Map,
sim: &Sim,
cs: &ColorScheme,
prerender: &Prerender
)
pub fn calculate_unzoomed_agents<P: AsRef<Prerender>>(
&mut self,
prerender: &mut P,
app: &App
) -> &QuadTree<AgentID>
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&mut self,
prerender: &mut P,
app: &App
) -> &QuadTree<AgentID>
If the sim time has changed or the unzoomed agent filters have been modified, recalculate the quadtree and drawable for all unzoomed agents.
pub fn draw_unzoomed_agents(&mut self, g: &mut GfxCtx<'_>, app: &App)
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Auto Trait Implementations
impl !RefUnwindSafe for AgentCache
impl !Send for AgentCache
impl !Sync for AgentCache
impl Unpin for AgentCache
impl !UnwindSafe for AgentCache
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> From<T> for T
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,