Struct popdat::od::Zone[][src]

struct Zone {
    polygon: Polygon,
    pct_overlap: f64,
    homes: Vec<(BuildingID, usize)>,
    workplaces: Vec<(BuildingID, usize)>,
    borders: MapBorders,
}

Fields

polygon: Polygonpct_overlap: f64homes: Vec<(BuildingID, usize)>workplaces: Vec<(BuildingID, usize)>borders: MapBorders

Implementations

impl Zone[src]

fn pick_home(
    &self,
    mode: TripMode,
    map: &Map,
    rng: &mut XorShiftRng
) -> Option<(TripEndpoint, TripEndpoint)>
[src]

Returns endpoints to (leave home, goto home). These’re usually the same, except in some cases of border trips using divided one-ways.

fn pick_workplace(
    &self,
    mode: TripMode,
    map: &Map,
    rng: &mut XorShiftRng
) -> Option<(TripEndpoint, TripEndpoint)>
[src]

Returns endpoints to (leave work, goto work). These’re usually the same, except in some cases of border trips using divided one-ways.

fn pick_borders(
    &self,
    mode: TripMode,
    map: &Map,
    rng: &mut XorShiftRng
) -> Option<(TripEndpoint, TripEndpoint)>
[src]

Auto Trait Implementations

impl RefUnwindSafe for Zone

impl Send for Zone

impl Sync for Zone

impl Unpin for Zone

impl UnwindSafe for Zone

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,