Struct santa::before_level::Picker [−][src]
pub struct Picker { vehicle_panel: Panel, instructions_panel: Panel, upzone_panel: Panel, level: Level, bldgs: Buildings, current_picks: BTreeSet<BuildingID>, draw_start: Drawable, }
Fields
vehicle_panel: Panel
instructions_panel: Panel
upzone_panel: Panel
level: Level
bldgs: Buildings
current_picks: BTreeSet<BuildingID>
draw_start: Drawable
Implementations
impl Picker
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impl Picker
[src]Trait Implementations
impl State<SimpleApp<Session>> for Picker
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impl State<SimpleApp<Session>> for Picker
[src]fn event(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut SimpleApp<Session>
) -> Transition<SimpleApp<Session>>
[src]
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut SimpleApp<Session>
) -> Transition<SimpleApp<Session>>
fn draw(&self, g: &mut GfxCtx<'_>, app: &SimpleApp<Session>)
[src]
pub fn draw_baselayer(&self) -> DrawBaselayer
pub fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Auto Trait Implementations
impl !RefUnwindSafe for Picker
impl !Send for Picker
impl !Sync for Picker
impl Unpin for Picker
impl !UnwindSafe for Picker
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,