Struct game::sandbox::dashboards::trip_table::CancelledTrip [−][src]
struct CancelledTrip { id: TripID, mode: TripMode, departure: Time, start: TripEndpoint, end: TripEndpoint, duration_before: Duration, reason: String, }
Fields
id: TripID
mode: TripMode
departure: Time
start: TripEndpoint
end: TripEndpoint
duration_before: Duration
reason: String
Auto Trait Implementations
impl RefUnwindSafe for CancelledTrip
impl Send for CancelledTrip
impl Sync for CancelledTrip
impl Unpin for CancelledTrip
impl UnwindSafe for CancelledTrip
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,