Struct headless::LoadSim [−][src]
pub(crate) struct LoadSim { scenario: String, modifiers: Vec<ScenarioModifier>, edits: Option<PermanentMapEdits>, rng_seed: u64, opts: SimOptions, }
Fields
scenario: String
modifiers: Vec<ScenarioModifier>
edits: Option<PermanentMapEdits>
rng_seed: u64
opts: SimOptions
Implementations
Trait Implementations
impl<'de> Deserialize<'de> for LoadSim
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impl<'de> Deserialize<'de> for LoadSim
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl RefUnwindSafe for LoadSim
impl Send for LoadSim
impl Sync for LoadSim
impl Unpin for LoadSim
impl UnwindSafe for LoadSim
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,