[−][src]Function game::edit::maybe_edit_intersection
pub fn maybe_edit_intersection(
ctx: &mut EventCtx,
app: &mut App,
id: IntersectionID,
mode: &GameplayMode
) -> Option<Box<dyn State>>
pub fn maybe_edit_intersection(
ctx: &mut EventCtx,
app: &mut App,
id: IntersectionID,
mode: &GameplayMode
) -> Option<Box<dyn State>>