[][src]Struct game::debug::path_counter::PathCounter

pub struct PathCounter {
    panel: Panel,
    unzoomed: Drawable,
    zoomed: Drawable,
    cnt: Counter<RoadID>,
    tooltip: Option<Text>,
}

Fields

panel: Panelunzoomed: Drawablezoomed: Drawablecnt: Counter<RoadID>tooltip: Option<Text>

Implementations

impl PathCounter[src]

pub fn demand_across_intersection(
    ctx: &mut EventCtx,
    app: &App,
    i: IntersectionID
) -> Box<dyn State>
[src]

Trait Implementations

impl State for PathCounter[src]

Auto Trait Implementations

impl !RefUnwindSafe for PathCounter

impl !Send for PathCounter

impl !Sync for PathCounter

impl Unpin for PathCounter

impl !UnwindSafe for PathCounter

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,