[][src]Enum game::sandbox::dashboards::table::Col

pub enum Col<T> {
    Static,
    Sortable(Box<dyn Fn(&mut Vec<&T>)>),
}

Variants

Static
Sortable(Box<dyn Fn(&mut Vec<&T>)>)

Auto Trait Implementations

impl<T> !RefUnwindSafe for Col<T>

impl<T> !Send for Col<T>

impl<T> !Sync for Col<T>

impl<T> Unpin for Col<T>

impl<T> !UnwindSafe for Col<T>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,