Struct map_model::edits::perma::PermanentMapEdits [−][src]
pub struct PermanentMapEdits { pub map_name: MapName, pub edits_name: String, pub version: usize, commands: Vec<PermanentEditCmd>, merge_zones: bool, pub proposal_description: Vec<String>, pub proposal_link: Option<String>, }
MapEdits are converted to this before serializing. Referencing things like LaneID in a Map won’t work if the basemap is rebuilt from new OSM data, so instead we use stabler OSM IDs that’re less likely to change.
Fields
map_name: MapName
edits_name: String
version: usize
commands: Vec<PermanentEditCmd>
merge_zones: bool
If false, adjacent roads with the same AccessRestrictions will not be merged into the same Zone; every Road will be its own Zone. This is used to experiment with a per-road cap. Note this is a map-wide setting.
proposal_description: Vec<String>
Edits without these are player generated.
proposal_link: Option<String>
The link is optional even for proposals
Implementations
impl PermanentMapEdits
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impl PermanentMapEdits
[src]pub fn into_edits(self, map: &Map) -> Result<MapEdits>
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Transform permanent edits to MapEdits, looking up the map IDs by the hopefully stabler OSM IDs. Validate that the basemap hasn’t changed in important ways.
pub fn into_edits_permissive(self, map: &Map) -> MapEdits
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Transform permanent edits to MapEdits, looking up the map IDs by the hopefully stabler OSM IDs. Strip out commands that’re broken.
Trait Implementations
impl Clone for PermanentMapEdits
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impl Clone for PermanentMapEdits
[src]fn clone(&self) -> PermanentMapEdits
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pub fn clone_from(&mut self, source: &Self)
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impl<'de> Deserialize<'de> for PermanentMapEdits
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impl<'de> Deserialize<'de> for PermanentMapEdits
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for PermanentMapEdits
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impl Serialize for PermanentMapEdits
[src]Auto Trait Implementations
impl RefUnwindSafe for PermanentMapEdits
impl Send for PermanentMapEdits
impl Sync for PermanentMapEdits
impl Unpin for PermanentMapEdits
impl UnwindSafe for PermanentMapEdits
Blanket Implementations
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,