Struct game::layer::elevation::ElevationContours [−][src]
pub struct ElevationContours { tooltip: Option<Text>, closest_elevation: FindClosest<Distance>, unzoomed: Drawable, panel: Panel, }
Fields
tooltip: Option<Text>
closest_elevation: FindClosest<Distance>
unzoomed: Drawable
panel: Panel
Implementations
pub fn make_contours(
ctx: &mut EventCtx<'_>,
app: &App,
low: Distance,
high: Distance
) -> (FindClosest<Distance>, Drawable)
[src]Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for ElevationContours
impl !Send for ElevationContours
impl !Sync for ElevationContours
impl Unpin for ElevationContours
impl !UnwindSafe for ElevationContours
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
type Output = T
type Output = T
Should always be Self