pub struct Flags {
pub sim_flags: SimFlags,
pub live_map_edits: bool,
pub study_area: Option<String>,
}
Fields
sim_flags: SimFlags
live_map_edits: bool
If true, all map edits immediately apply to the live simulation. Otherwise, most edits require resetting to midnight.
study_area: Option<String>
Display an extra area with this name on the map. This gets applied to every map loaded, if the area is within map bounds.
Trait Implementations
sourceimpl StructOpt for Flags
impl StructOpt for Flags
sourcefn from_clap(matches: &ArgMatches<'_>) -> Self
fn from_clap(matches: &ArgMatches<'_>) -> Self
Builds the struct from clap::ArgMatches
. It’s guaranteed to succeed
if matches
originates from an App
generated by [StructOpt::clap
] called on
the same type, otherwise it must panic. Read more
fn from_args() -> Self
fn from_args() -> Self
Builds the struct from the command line arguments (std::env::args_os
).
Calls clap::Error::exit
on failure, printing the error message and aborting the program. Read more
fn from_args_safe() -> Result<Self, Error>
fn from_args_safe() -> Result<Self, Error>
Builds the struct from the command line arguments (std::env::args_os
).
Unlike [StructOpt::from_args
], returns clap::Error
on failure instead of aborting the program,
so calling .exit
is up to you. Read more
fn from_iter<I>(iter: I) -> Self where
I: IntoIterator,
<I as IntoIterator>::Item: Into<OsString>,
<I as IntoIterator>::Item: Clone,
fn from_iter<I>(iter: I) -> Self where
I: IntoIterator,
<I as IntoIterator>::Item: Into<OsString>,
<I as IntoIterator>::Item: Clone,
Gets the struct from any iterator such as a Vec
of your making.
Print the error message and quit the program in case of failure. Read more
fn from_iter_safe<I>(iter: I) -> Result<Self, Error> where
I: IntoIterator,
<I as IntoIterator>::Item: Into<OsString>,
<I as IntoIterator>::Item: Clone,
fn from_iter_safe<I>(iter: I) -> Result<Self, Error> where
I: IntoIterator,
<I as IntoIterator>::Item: Into<OsString>,
<I as IntoIterator>::Item: Clone,
Gets the struct from any iterator such as a Vec
of your making. Read more
Auto Trait Implementations
impl RefUnwindSafe for Flags
impl Send for Flags
impl Sync for Flags
impl Unpin for Flags
impl UnwindSafe for Flags
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more