pub struct RouteDetails {
pub preferences: RoutingPreferences,
pub stats: RouteStats,
paths: Vec<(Path, Option<PolyLine>)>,
closest_path_segment: FindClosest<usize>,
hover_on_line_plot: Option<(Distance, Drawable)>,
hover_on_route_tooltip: Option<Text>,
draw_high_stress: Drawable,
draw_traffic_signals: Drawable,
draw_unprotected_turns: Drawable,
}
Fields
preferences: RoutingPreferences
stats: RouteStats
paths: Vec<(Path, Option<PolyLine>)>
closest_path_segment: FindClosest<usize>
hover_on_line_plot: Option<(Distance, Drawable)>
hover_on_route_tooltip: Option<Text>
draw_high_stress: Drawable
draw_traffic_signals: Drawable
draw_unprotected_turns: Drawable
Implementations
sourceimpl RouteDetails
impl RouteDetails
sourcepub fn main_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>
) -> BuiltRoute
pub fn main_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>
) -> BuiltRoute
“main” is determined by app.session.routing_preferences
pub fn alt_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>,
main: &RouteDetails,
preferences: RoutingPreferences
) -> BuiltRoute
fn new_route(
ctx: &mut EventCtx<'_>,
app: &App,
waypoints: Vec<TripEndpoint>,
route_color: Color,
outline_color: Option<Color>,
preferences: RoutingPreferences
) -> BuiltRoute
pub fn event(
&mut self,
ctx: &mut EventCtx<'_>,
app: &App,
outcome: &Outcome,
panel: &mut Panel
) -> Option<Transition<App>>
pub fn draw(&self, g: &mut GfxCtx<'_>, panel: &Panel)
Auto Trait Implementations
impl RefUnwindSafe for RouteDetails
impl !Send for RouteDetails
impl !Sync for RouteDetails
impl Unpin for RouteDetails
impl UnwindSafe for RouteDetails
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self