pub enum EditCmd {
    ChangeRoad {
        r: RoadID,
        old: EditRoad,
        new: EditRoad,
    },
    ChangeIntersection {
        i: IntersectionID,
        new: EditIntersection,
        old: EditIntersection,
    },
    ChangeRouteSchedule {
        id: TransitRouteID,
        old: Vec<Time>,
        new: Vec<Time>,
    },
    ChangeCrosswalks {
        i: IntersectionID,
        old: EditCrosswalks,
        new: EditCrosswalks,
    },
}

Variants

ChangeRoad

Fields

r: RoadID
old: EditRoad
new: EditRoad

ChangeIntersection

ChangeRouteSchedule

Fields

old: Vec<Time>
new: Vec<Time>

ChangeCrosswalks

Implementations

(summary, details)

Trait Implementations

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