[][src]Struct widgetry::app_state::App

pub(crate) struct App<A: SharedAppState> {
    pub(crate) states: Vec<Box<dyn State<A>>>,
    pub(crate) shared_app_state: A,
}

Fields

states: Vec<Box<dyn State<A>>>

A stack of states

shared_app_state: A

Implementations

impl<A: SharedAppState> App<A>[src]

pub(crate) fn event(&mut self, ctx: &mut EventCtx<'_>)[src]

pub(crate) fn draw(&self, g: &mut GfxCtx<'_>)[src]

fn execute_transition(
    &mut self,
    ctx: &mut EventCtx<'_>,
    transition: Transition<A>
) -> bool
[src]

If true, then the top-most state on the stack needs to be "woken up" with a fake mouseover event.

Auto Trait Implementations

impl<A> !RefUnwindSafe for App<A>

impl<A> !Send for App<A>

impl<A> !Sync for App<A>

impl<A> Unpin for App<A> where
    A: Unpin

impl<A> !UnwindSafe for App<A>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.