Trait game::layer::Layer[][src]

pub trait Layer {
    fn name(&self) -> Option<&'static str>;
fn event(
        &mut self,
        ctx: &mut EventCtx<'_>,
        app: &mut App
    ) -> Option<LayerOutcome>;
fn draw(&self, g: &mut GfxCtx<'_>, app: &App);
fn draw_minimap(&self, g: &mut GfxCtx<'_>); }

Required methods

Implementations

Implementors