Trait game::layer::Layer [−][src]
pub trait Layer { fn name(&self) -> Option<&'static str>; fn event(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App
) -> Option<LayerOutcome>; fn draw(&self, g: &mut GfxCtx<'_>, app: &App); fn draw_minimap(&self, g: &mut GfxCtx<'_>); }