Struct santa::game::GameState [−][src]
Fields
level: Level
vehicle: Vehicle
bldgs: Buildings
score: usize
energy: usize
boost: Duration
draw_done_houses: Drawable
energyless_arrow: Option<EnergylessArrow>
idle_time: Duration
game_over: bool
warned_low_time: bool
warned_low_energy: bool
record_path: RecordPath
Implementations
impl GameState
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fn new(
ctx: &mut EventCtx<'_>,
level: Level,
vehicle: Vehicle,
bldgs: Buildings
) -> GameState
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ctx: &mut EventCtx<'_>,
level: Level,
vehicle: Vehicle,
bldgs: Buildings
) -> GameState
fn present_dropped(
&mut self,
ctx: &mut EventCtx<'_>,
app: &SimpleApp<Session>,
id: BuildingID
) -> Option<usize>
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&mut self,
ctx: &mut EventCtx<'_>,
app: &SimpleApp<Session>,
id: BuildingID
) -> Option<usize>
fn has_energy(&self) -> bool
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fn met_goal(&self) -> bool
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Auto Trait Implementations
impl !RefUnwindSafe for GameState
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impl !Send for GameState
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impl !Sync for GameState
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impl Unpin for GameState
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impl UnwindSafe for GameState
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,