Struct map_editor::model::Model
source · [−]pub struct Model {
pub map: RawMap,
showing_pts: Option<OriginalRoad>,
pub world: World<ID>,
pub draw_extra: Drawable,
pub include_bldgs: bool,
intersection_geom: bool,
}
Fields
map: RawMap
showing_pts: Option<OriginalRoad>
world: World<ID>
draw_extra: Drawable
include_bldgs: bool
intersection_geom: bool
Implementations
sourceimpl Model
impl Model
pub fn export_to_osm(&mut self)
pub fn set_boundary(
&mut self,
ctx: &EventCtx<'_>,
top_left: Pt2D,
bottom_right: Pt2D
)
fn compute_bounds(&self) -> Bounds
sourceimpl Model
impl Model
fn intersection_added(&mut self, ctx: &EventCtx<'_>, id: NodeID)
pub fn create_i(&mut self, ctx: &EventCtx<'_>, point: Pt2D)
pub fn move_i(&mut self, ctx: &EventCtx<'_>, id: NodeID, point: Pt2D)
pub fn delete_i(&mut self, id: NodeID)
pub fn toggle_i(&mut self, ctx: &EventCtx<'_>, id: NodeID)
pub fn show_intersection_geometry(&mut self, ctx: &mut EventCtx<'_>, show: bool)
pub fn debug_intersection_geometry(&mut self, ctx: &EventCtx<'_>, id: NodeID)
sourceimpl Model
impl Model
pub fn road_added(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad)
pub fn road_deleted(&mut self, id: OriginalRoad)
pub fn create_r(&mut self, ctx: &EventCtx<'_>, i1: NodeID, i2: NodeID)
pub fn delete_r(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad)
pub fn show_r_points(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad)
pub fn stop_showing_pts(&mut self, id: OriginalRoad)
pub fn move_r_pt(
&mut self,
ctx: &EventCtx<'_>,
id: OriginalRoad,
idx: usize,
point: Pt2D
)
fn change_r_points<F: FnMut(&mut Vec<Pt2D>)>(
&mut self,
ctx: &EventCtx<'_>,
id: OriginalRoad,
transform: F
)
pub fn delete_r_pt(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad, idx: usize)
pub fn insert_r_pt(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad, pt: Pt2D)
pub fn clear_r_pts(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad)
pub fn merge_r(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad)
pub fn toggle_junction(&mut self, ctx: &EventCtx<'_>, id: OriginalRoad)
Auto Trait Implementations
impl RefUnwindSafe for Model
impl !Send for Model
impl !Sync for Model
impl Unpin for Model
impl UnwindSafe for Model
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self