Struct ltn::Session [−][src]
pub struct Session {
pub partitioning: Partitioning,
pub modal_filters: ModalFilters,
pub draw_all_filters: Toggle3Zoomed,
pub impact: Impact,
pub highlight_boundary_roads: bool,
pub draw_neighborhood_style: Style,
pub draw_cells_as_areas: bool,
pub draw_borders_as_arrows: bool,
pub heuristic: Heuristic,
pub main_road_penalty: f64,
pub(crate) current_trip_name: Option<String>,
}
Fields
partitioning: Partitioning
modal_filters: ModalFilters
draw_all_filters: Toggle3Zoomed
impact: Impact
highlight_boundary_roads: bool
draw_neighborhood_style: Style
draw_cells_as_areas: bool
draw_borders_as_arrows: bool
heuristic: Heuristic
main_road_penalty: f64
current_trip_name: Option<String>
Auto Trait Implementations
impl !RefUnwindSafe for Session
impl UnwindSafe for Session
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