Struct map_gui::render::lane::DrawLane [−][src]
pub struct DrawLane { pub id: LaneID, pub polygon: Polygon, zorder: isize, draw_default: RefCell<Option<Drawable>>, }
Fields
id: LaneID
polygon: Polygon
zorder: isize
draw_default: RefCell<Option<Drawable>>
Implementations
impl DrawLane
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impl DrawLane
[src]Trait Implementations
impl Renderable for DrawLane
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impl Renderable for DrawLane
[src]fn get_id(&self) -> ID
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fn draw(&self, g: &mut GfxCtx<'_>, app: &dyn AppLike, _: &DrawOptions)
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fn get_outline(&self, map: &Map) -> Polygon
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fn contains_pt(&self, pt: Pt2D, _: &Map) -> bool
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fn get_zorder(&self) -> isize
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Auto Trait Implementations
impl !RefUnwindSafe for DrawLane
impl !Send for DrawLane
impl !Sync for DrawLane
impl Unpin for DrawLane
impl UnwindSafe for DrawLane
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,