Struct game::challenges::HighScore[][src]

pub struct HighScore {
    pub goal: String,
    pub score: Duration,
    pub edits_name: String,
}

Fields

goal: Stringscore: Durationedits_name: String

Implementations

impl HighScore[src]

pub fn record(self, app: &mut App, mode: GameplayMode)[src]

Auto Trait Implementations

impl RefUnwindSafe for HighScore

impl Send for HighScore

impl Sync for HighScore

impl Unpin for HighScore

impl UnwindSafe for HighScore

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,