Enum game::devtools::collisions::Dataviz [−][src]
enum Dataviz { Individual { draw_all_circles: Drawable, }, Aggregated { unzoomed: Drawable, zoomed: Drawable, }, }
Variants
Implementations
fn aggregated(
ctx: &mut EventCtx<'_>,
app: &App,
data: &CollisionDataset,
indices: Vec<usize>
) -> (Dataviz, MapspaceTooltips)
fn individual(
ctx: &mut EventCtx<'_>,
app: &App,
data: &CollisionDataset,
indices: Vec<usize>
) -> (Dataviz, MapspaceTooltips)
Auto Trait Implementations
impl !RefUnwindSafe for Dataviz
impl UnwindSafe for Dataviz
Blanket Implementations
Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for T where
T: Any,
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
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. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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type Output = T
type Output = T
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