Struct game::challenges::cutscene::CutsceneBuilder
source · [−]Fields
name: String
scenes: Vec<Scene>
Implementations
sourceimpl CutsceneBuilder
impl CutsceneBuilder
pub fn new(name: &str) -> CutsceneBuilder
fn fg_color() -> Color
pub fn player<I: Into<String>>(self, msg: I) -> CutsceneBuilder
pub fn boss<I: Into<String>>(self, msg: I) -> CutsceneBuilder
pub fn extra<I: Into<String>>(
self,
character: &'static str,
scale: f64,
msg: I
) -> CutsceneBuilder
pub fn build(
self,
ctx: &mut EventCtx<'_>,
make_task: Box<dyn Fn(&mut EventCtx<'_>) -> Widget>
) -> Box<dyn State<App>>
Auto Trait Implementations
impl RefUnwindSafe for CutsceneBuilder
impl Send for CutsceneBuilder
impl Sync for CutsceneBuilder
impl Unpin for CutsceneBuilder
impl UnwindSafe for CutsceneBuilder
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self