Struct game::layer::problems_diff::RelativeProblemMap
source · [−]pub struct RelativeProblemMap {
time: Time,
opts: ProblemTypes,
draw: ToggleZoomed,
panel: Panel,
before_road: Counter<RoadID>,
before_intersection: Counter<IntersectionID>,
after_road: Counter<RoadID>,
after_intersection: Counter<IntersectionID>,
tooltip: Option<Text>,
}
Fields
time: Time
opts: ProblemTypes
draw: ToggleZoomed
panel: Panel
before_road: Counter<RoadID>
before_intersection: Counter<IntersectionID>
after_road: Counter<RoadID>
after_intersection: Counter<IntersectionID>
tooltip: Option<Text>
Implementations
sourceimpl RelativeProblemMap
impl RelativeProblemMap
pub fn new(ctx: &mut EventCtx<'_>, app: &App, opts: ProblemTypes) -> Self
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for RelativeProblemMap
impl !Send for RelativeProblemMap
impl !Sync for RelativeProblemMap
impl Unpin for RelativeProblemMap
impl !UnwindSafe for RelativeProblemMap
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
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) to &Any
. This is needed since Rust cannot
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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) to &Any
. This is needed since Rust cannot
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sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
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Instrumented
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sourcefn in_current_span(self) -> Instrumented<Self>
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type Output = T
type Output = T
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